Send Notification to specific user using onesignal

Stefan Bogdanescu

Founder & Senior Architect · 2026-06-29

Laravel Company

Sending Targeted Notifications with OneSignal: Mastering Player ID Management

As developers integrating services like OneSignal into complex applications, moving beyond sending blanket notifications to targeting specific, logged-in users is a common requirement. You’ve correctly identified that the key lies in understanding how OneSignal manages user identification versus device identification. This post will dive deep into your questions regarding Player IDs, device context, and the optimal workflow for storing this information in your database.

Understanding Player IDs vs. Device IDs

The confusion often starts with the terminology. You are right to question if a Player ID is simply a Device ID. In short, they are related but distinct concepts within the OneSignal ecosystem.

A Device ID (or Installation Token) is uniquely tied to a specific device installation (e.g., an Android phone or an iOS app). This token is what OneSignal uses internally to track that specific device.

The Player ID, on the other hand, is the unique identifier used by OneSignal for a specific user session or subscription context. When you successfully subscribe a device or user to a campaign within OneSignal, they are assigned a Player ID.

The Login/Logout Scenario

Your first doubt—what happens if a user logs out and another user logs in on the same device—is critical. Since the Player ID is fundamentally tied to the specific device installation token, it remains attached to that physical device. If you require notifications only for currently logged-in users, relying solely on the OneSignal ID might be insufficient if that ID isn't bound to your application’s user session.

The solution lies in establishing a robust mapping within your own backend system. You must link the OneSignal Player ID (which identifies the device receiving the push) back to your authenticated User ID. This ensures that when you trigger a notification, you are targeting the correct user context, regardless of which device they are currently using.

Multiple Player IDs for a Single User

Regarding your second question: Will there be multiple Player IDs for a single user?

Yes, absolutely. A single user can interact with your service across multiple platforms (e.g., a web browser on Chrome and a native Android app). Each installation generates its own unique device token and, consequently, a separate OneSignal Player ID. Therefore, if a user is active on both Chrome and Android, they will have two distinct Player IDs associated with them in the OneSignal system.

The Workflow: Storing Player IDs in Your Database

The final challenge is how to bridge this gap between the device IDs and your application's user management system. Since you need to use the OneSignal REST API for sending notifications, you must store the necessary identifiers in a structure that allows for quick lookups. This is where a well-designed relational database schema shines, especially when using frameworks like Laravel.

Recommended Database Structure

Instead of trying to store one generic Player ID per user (which fails when dealing with multiple devices), you should establish a many-to-many or one-to-many relationship between your users table and the device tokens associated with them.

Here is a conceptual workflow and structure:

  1. On Device Registration: When a user first installs your app/visits your website, capture the OneSignal Player ID (or the underlying device token).
  2. Database Entry: Store this mapping in your database. For instance, you might have a user_devices table:
user_id onesignal_player_id platform status created_at
101 123456789 android active 2023-10-26
101 987654321 web active 2023-10-26

When a user logs in, you can query this table to retrieve all associated OneSignal IDs.

Sending Notifications via REST API

When it is time to send a notification (e.g., based on an event), your backend logic flows like this:

  1. Authentication: Verify the requesting user is logged in (e.g., using Laravel's authentication guards).
  2. Data Retrieval: Fetch all relevant onesignal_player_ids linked to that user_id from your database.
  3. API Call: Loop through these retrieved IDs and use them when making calls to the OneSignal REST API endpoint for sending messages.

This approach ensures that you are only sending notifications to addresses (Player IDs) belonging to users who are currently authenticated, solving your initial requirement perfectly. Building robust data relationships like this is a core principle of good application architecture, much like how Laravel encourages strong Eloquent relationships when managing complex data flows.

Conclusion

Targeting specific users via OneSignal requires moving beyond treating the Player ID as an isolated entity. By implementing a clear mapping layer in your database—linking your authenticated User IDs to their respective OneSignal Player IDs across different platforms—you create a reliable and scalable system. This ensures that your notifications are delivered accurately to the intended, logged-in recipients, providing a seamless experience for your users.