Golang Idioms (skill)
Contributed by Rohit Ghumare (awesome-claude-code-toolkit)
Source: original file · added 2026-10-29
Idiomatic Go patterns for error handling, interfaces, concurrency, testing, and module management
Go Idioms
Error Handling
// Return errors, never panic in library code
func LoadConfig(path string) (Config, error) {
data, err := os.ReadFile(path)
if err != nil {
return Config{}, fmt.Errorf("reading config %s: %w", path, err)
}
var cfg Config
if err := json.Unmarshal(data, &cfg); err != nil {
return Config{}, fmt.Errorf("parsing config: %w", err)
}
return cfg, nil
}Rules:
- Always wrap errors with context using
fmt.Errorf("context: %w", err) - Use
%wto allow callers to useerrors.Isanderrors.As - Handle errors at the appropriate level; do not log and return the same error
- Define sentinel errors for expected conditions
var (
ErrNotFound = errors.New("not found")
ErrUnauthorized = errors.New("unauthorized")
)
func GetUser(id string) (User, error) {
user, ok := store[id]
if !ok {
return User{}, fmt.Errorf("user %s: %w", id, ErrNotFound)
}
return user, nil
}
// Caller
user, err := GetUser(id)
if errors.Is(err, ErrNotFound) {
http.Error(w, "user not found", http.StatusNotFound)
return
}Interface Design
// Keep interfaces small (1-3 methods)
type Reader interface {
Read(p []byte) (n int, err error)
}
type UserStore interface {
GetUser(ctx context.Context, id string) (User, error)
CreateUser(ctx context.Context, u User) error
}
// Accept interfaces, return structs
func NewService(store UserStore, logger *slog.Logger) *Service {
return &Service{store: store, logger: logger}
}Rules:
- Define interfaces where they are used (consumer side), not where they are implemented
- Prefer small, composable interfaces over large ones
- Use
io.Reader,io.Writer,fmt.Stringerfrom the standard library - An interface with one method should be named after the method +
ersuffix
Goroutine and Channel Patterns
Worker Pool
func process(ctx context.Context, jobs <-chan Job, workers int) <-chan Result {
results := make(chan Result, workers)
var wg sync.WaitGroup
for range workers {
wg.Add(1)
go func() {
defer wg.Done()
for job := range jobs {
select {
case <-ctx.Done():
return
case results <- job.Execute():
}
}
}()
}
go func() {
wg.Wait()
close(results)
}()
return results
}Fan-out/Fan-in
func fanOut[T, R any](ctx context.Context, items []T, fn func(T) R, concurrency int) []R {
sem := make(chan struct{}, concurrency)
results := make([]R, len(items))
var wg sync.WaitGroup
for i, item := range items {
wg.Add(1)
sem <- struct{}{}
go func() {
defer func() { <-sem; wg.Done() }()
results[i] = fn(item)
}()
}
wg.Wait()
return results
}Rules:
- Always pass
context.Contextas the first parameter - Always ensure goroutines can be stopped (via context cancellation or channel close)
- Use
sync.WaitGroupto wait for goroutine completion - Use buffered channels when producer and consumer run at different speeds
- Never start a goroutine without knowing how it will stop
Context Propagation
func (s *Service) HandleRequest(ctx context.Context, req Request) (Response, error) {
ctx, cancel := context.WithTimeout(ctx, 5*time.Second)
defer cancel()
user, err := s.store.GetUser(ctx, req.UserID)
if err != nil {
return Response{}, fmt.Errorf("getting user: %w", err)
}
ctx = context.WithValue(ctx, userKey, user)
return s.processRequest(ctx, req)
}Rules:
- Pass context as the first parameter of every function that does I/O
- Use
context.WithTimeoutorcontext.WithDeadlinefor all external calls - Always
defer cancel()after creating a cancellable context - Use
context.WithValuesparingly (request-scoped values only: trace IDs, auth info) - Never store context in a struct
Table-Driven Tests
func TestValidateEmail(t *testing.T) {
tests := []struct {
name string
email string
want bool
}{
{"valid email", "user@example.com", true},
{"missing @", "userexample.com", false},
{"empty string", "", false},
{"multiple @", "user@@example.com", false},
{"valid with subdomain", "user@mail.example.com", true},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
got := ValidateEmail(tt.email)
if got != tt.want {
t.Errorf("ValidateEmail(%q) = %v, want %v", tt.email, got, tt.want)
}
})
}
}Test Helpers
func newTestServer(t *testing.T) *httptest.Server {
t.Helper()
handler := setupRoutes()
srv := httptest.NewServer(handler)
t.Cleanup(srv.Close)
return srv
}
func assertEqual[T comparable](t *testing.T, got, want T) {
t.Helper()
if got != want {
t.Errorf("got %v, want %v", got, want)
}
}Use t.Helper() in all test utility functions. Use t.Cleanup() instead of defer for test resource cleanup. Use testdata/ directory for test fixtures.
Module Management
go.mod structure:
module github.com/org/project
go 1.23
require (
github.com/lib/pq v1.10.9
golang.org/x/sync v0.7.0
)Commands:
go mod tidy # remove unused, add missing
go mod verify # verify checksums
go list -m -u all # check for updates
go get -u ./... # update all dependencies
go mod vendor # vendor dependencies (optional)Use go mod tidy before every commit. Pin major versions. Review changelogs before updating.
Zero-Value Design
Design types so their zero value is useful:
// sync.Mutex zero value is an unlocked mutex (ready to use)
var mu sync.Mutex
// bytes.Buffer zero value is an empty buffer (ready to use)
var buf bytes.Buffer
buf.WriteString("hello")
// Custom types: make zero value meaningful
type Server struct {
Addr string // defaults to ""
Handler http.Handler // defaults to nil
Timeout time.Duration // defaults to 0 (no timeout)
}
func (s *Server) ListenAndServe() error {
addr := s.Addr
if addr == "" {
addr = ":8080" // useful default
}
handler := s.Handler
if handler == nil {
handler = http.DefaultServeMux
}
// ...
}Rules:
- Prefer structs with meaningful zero values over constructors
- Use pointer receivers when the method modifies the receiver
- Use value receivers when the method only reads
- Never export fields that users should not set directly; use constructor functions
Structured Logging
import "log/slog"
logger := slog.New(slog.NewJSONHandler(os.Stdout, &slog.HandlerOptions{
Level: slog.LevelInfo,
}))
logger.Info("request handled",
slog.String("method", r.Method),
slog.String("path", r.URL.Path),
slog.Int("status", status),
slog.Duration("latency", time.Since(start)),
)Use log/slog (standard library, Go 1.21+). Use structured fields, never string interpolation. Include request ID, user ID, and operation name in every log entry.
Common Anti-Patterns
- Returning
interface{}/anyinstead of concrete types - Using
init()for complex setup (makes testing hard) - Ignoring errors with
_without comment - Using goroutines without lifecycle management
- Mutex contention from overly broad lock scope
- Channel misuse: prefer mutexes for simple shared state
- Naked returns in functions longer than a few lines
Original source file (unmodified)
--- name: golang-idioms description: Idiomatic Go patterns for error handling, interfaces, concurrency, testing, and module management --- # Go Idioms ## Error Handling ```go // Return errors, never panic in library code func LoadConfig(path string) (Config, error) { data, err := os.ReadFile(path) if err != nil { return Config{}, fmt.Errorf("reading config %s: %w", path, err) } var cfg Config if err := json.Unmarshal(data, &cfg); err != nil { return Config{}, fmt.Errorf("parsing config: %w", err) } return cfg, nil } ``` Rules: - Always wrap errors with context using `fmt.Errorf("context: %w", err)` - Use `%w` to allow callers to use `errors.Is` and `errors.As` - Handle errors at the appropriate level; do not log and return the same error - Define sentinel errors for expected conditions ```go var ( ErrNotFound = errors.New("not found") ErrUnauthorized = errors.New("unauthorized") ) func GetUser(id string) (User, error) { user, ok := store[id] if !ok { return User{}, fmt.Errorf("user %s: %w", id, ErrNotFound) } return user, nil } // Caller user, err := GetUser(id) if errors.Is(err, ErrNotFound) { http.Error(w, "user not found", http.StatusNotFound) return } ``` ## Interface Design ```go // Keep interfaces small (1-3 methods) type Reader interface { Read(p []byte) (n int, err error) } type UserStore interface { GetUser(ctx context.Context, id string) (User, error) CreateUser(ctx context.Context, u User) error } // Accept interfaces, return structs func NewService(store UserStore, logger *slog.Logger) *Service { return &Service{store: store, logger: logger} } ``` Rules: - Define interfaces where they are used (consumer side), not where they are implemented - Prefer small, composable interfaces over large ones - Use `io.Reader`, `io.Writer`, `fmt.Stringer` from the standard library - An interface with one method should be named after the method + `er` suffix ## Goroutine and Channel Patterns ### Worker Pool ```go func process(ctx context.Context, jobs <-chan Job, workers int) <-chan Result { results := make(chan Result, workers) var wg sync.WaitGroup for range workers { wg.Add(1) go func() { defer wg.Done() for job := range jobs { select { case <-ctx.Done(): return case results <- job.Execute(): } } }() } go func() { wg.Wait() close(results) }() return results } ``` ### Fan-out/Fan-in ```go func fanOut[T, R any](ctx context.Context, items []T, fn func(T) R, concurrency int) []R { sem := make(chan struct{}, concurrency) results := make([]R, len(items)) var wg sync.WaitGroup for i, item := range items { wg.Add(1) sem <- struct{}{} go func() { defer func() { <-sem; wg.Done() }() results[i] = fn(item) }() } wg.Wait() return results } ``` Rules: - Always pass `context.Context` as the first parameter - Always ensure goroutines can be stopped (via context cancellation or channel close) - Use `sync.WaitGroup` to wait for goroutine completion - Use buffered channels when producer and consumer run at different speeds - Never start a goroutine without knowing how it will stop ## Context Propagation ```go func (s *Service) HandleRequest(ctx context.Context, req Request) (Response, error) { ctx, cancel := context.WithTimeout(ctx, 5*time.Second) defer cancel() user, err := s.store.GetUser(ctx, req.UserID) if err != nil { return Response{}, fmt.Errorf("getting user: %w", err) } ctx = context.WithValue(ctx, userKey, user) return s.processRequest(ctx, req) } ``` Rules: - Pass context as the first parameter of every function that does I/O - Use `context.WithTimeout` or `context.WithDeadline` for all external calls - Always `defer cancel()` after creating a cancellable context - Use `context.WithValue` sparingly (request-scoped values only: trace IDs, auth info) - Never store context in a struct ## Table-Driven Tests ```go func TestValidateEmail(t *testing.T) { tests := []struct { name string email string want bool }{ {"valid email", "user@example.com", true}, {"missing @", "userexample.com", false}, {"empty string", "", false}, {"multiple @", "user@@example.com", false}, {"valid with subdomain", "user@mail.example.com", true}, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { got := ValidateEmail(tt.email) if got != tt.want { t.Errorf("ValidateEmail(%q) = %v, want %v", tt.email, got, tt.want) } }) } } ``` ### Test Helpers ```go func newTestServer(t *testing.T) *httptest.Server { t.Helper() handler := setupRoutes() srv := httptest.NewServer(handler) t.Cleanup(srv.Close) return srv } func assertEqual[T comparable](t *testing.T, got, want T) { t.Helper() if got != want { t.Errorf("got %v, want %v", got, want) } } ``` Use `t.Helper()` in all test utility functions. Use `t.Cleanup()` instead of `defer` for test resource cleanup. Use `testdata/` directory for test fixtures. ## Module Management ``` go.mod structure: module github.com/org/project go 1.23 require ( github.com/lib/pq v1.10.9 golang.org/x/sync v0.7.0 ) ``` Commands: ```bash go mod tidy # remove unused, add missing go mod verify # verify checksums go list -m -u all # check for updates go get -u ./... # update all dependencies go mod vendor # vendor dependencies (optional) ``` Use `go mod tidy` before every commit. Pin major versions. Review changelogs before updating. ## Zero-Value Design Design types so their zero value is useful: ```go // sync.Mutex zero value is an unlocked mutex (ready to use) var mu sync.Mutex // bytes.Buffer zero value is an empty buffer (ready to use) var buf bytes.Buffer buf.WriteString("hello") // Custom types: make zero value meaningful type Server struct { Addr string // defaults to "" Handler http.Handler // defaults to nil Timeout time.Duration // defaults to 0 (no timeout) } func (s *Server) ListenAndServe() error { addr := s.Addr if addr == "" { addr = ":8080" // useful default } handler := s.Handler if handler == nil { handler = http.DefaultServeMux } // ... } ``` Rules: - Prefer structs with meaningful zero values over constructors - Use pointer receivers when the method modifies the receiver - Use value receivers when the method only reads - Never export fields that users should not set directly; use constructor functions ## Structured Logging ```go import "log/slog" logger := slog.New(slog.NewJSONHandler(os.Stdout, &slog.HandlerOptions{ Level: slog.LevelInfo, })) logger.Info("request handled", slog.String("method", r.Method), slog.String("path", r.URL.Path), slog.Int("status", status), slog.Duration("latency", time.Since(start)), ) ``` Use `log/slog` (standard library, Go 1.21+). Use structured fields, never string interpolation. Include request ID, user ID, and operation name in every log entry. ## Common Anti-Patterns - Returning `interface{}` / `any` instead of concrete types - Using `init()` for complex setup (makes testing hard) - Ignoring errors with `_` without comment - Using goroutines without lifecycle management - Mutex contention from overly broad lock scope - Channel misuse: prefer mutexes for simple shared state - Naked returns in functions longer than a few lines